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Wesnoth Units database

Death Baron

(image)

Sometimes the mightiest warriors and generals, cursed with hate and angst, come back to this world as Death Knights. Death Barons serve them whilst accruing enough unholy power to advance to the level of their masters. In the process, they pick up a good deal of the Knight’s skills, including the ability to easily and effectively command underlings.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

Information

Advances from: Skeleton
Advances to: Death Knight
Cost: 34
HP: 55
Movement: 5
XP: 100
Level: 2
Alignment: chaotic
IDDeath Baron
Abilities: leadership

Attacks (damage - count)

(image)axe
melee
8 - 3
blade
(image)crossbow
ranged
5 - 2
pierce

Resistances

(icon) blade10% (icon) pierce30%
(icon) impact-10% (icon) fire-20%
(icon) cold60% (icon) arcane-50%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove260%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable-0%
(icon) Village160%